BUDGET CUTS 2

Budget Cuts 2 marked my second project at Neat Corporation and served as a direct continuation of the first game. My primary focus revolved around character-related tasks, including modeling, texturing, rigging, and animation.


Additionally, I took on the creative challenge of producing around twelve shorter story segment video clips, each ranging from 30 to 60 seconds in length. These character-focused clips centered around a news anchor character and were scattered throughout the game, appearing on TV screens within the levels to enhance the narrative and storytelling.


Furthermore, I was responsible for crafting the launch trailer.